Stats

Stats are a core feature of Majesty: Legends of Outhria and are used on every character card that the player utilizes and fights. The stats determine the base abilities of each card. With the use of character passives, items, and support cards, it is possible to maximize each card's potential.

Stats

 * http://images.wikia.com/__cb20140428230144/majesty-legends-of-outhria/images/thumb/d/df/MLOODamage.png/16px-MLOODamage.png Damage: This determines the base damage for your character, as well as determing how much damage is done with each special attack and Legendary Move. A higher damage indicates higher hits.
 * http://images.wikia.com/__cb20140428230153/majesty-legends-of-outhria/images/thumb/b/bc/MLOOHealth.png/16px-MLOOHealth.png Health: This determines the hitpoints your character possesses. Having higher HP is crucial for longevity, making sure you can take more hits.
 * http://images.wikia.com/__cb20140429032252/majesty-legends-of-outhria/images/thumb/e/e9/MLOOBlock.png/16px-MLOOBlock.png Block: Block Rating is to determine how many blocks your player character can take before they become non-immune to blows. Each character starts off with 5 blocked attacks and can block later up to 12 attacks.
 * Gear Score: A rating that determines the competence of your equipped items.
 * Energy: A rating that determines how fast you can recharge from fights.

Determing stats upon leveling
Every character when bought, has a base health, damage, and block meter, as well as a base energy and gear score. Support cards, items, and character passives benefit these stats further.

Leveling up your character
Each character can level up to Level 25 through five distinct rarities, up to a maximum of 125 levels. However, for each rarity, the character gains stats in different numbers and ratios. Only damage and health are leveled up every rank. Base stats refer to the stats indicated on the card when purchased as a bronze card; (Example: Esquire's base stats are 1000/1000)

Maximum levels
There are formulas to determine maximum levels as well, based on damage and health stat by a certain number and ratio. The maximum of one rank is the start of next rank (for example, the highest bronze stats are the Level 1 silver stats). Mod refers to stat additions from items and support cards, since passives from characters take effect when battles commence.

Hit output
Hit output refers to the calculation of damage based on different kinds of attacks. Attacks such as basic light and heavy attacks as well as special and DoT's.